﻿using System;
using System.Collections.Generic;

using System.Text;

namespace Rance.Battle
{
    public class 延迟行动顺序Behavior : IBehavior
    {
        public 延迟行动顺序Behavior()
        {
            List = new List<角色Struct>();
        }

        public List<角色Struct> List { get; set; }

        public override string ToString()
        {
            StringBuilder sb = new StringBuilder();
            foreach (var item in List)
            {
                sb.Append(string.Format("    {0}延迟行动顺序:", item));
            }

            return sb.ToString();
        }
    }
}
